"Imagination is more important than knowledge. For knowledge is limited, whereas imagination embraces the entire world, stimulating progress, giving birth to evolution."

"If you can't explain it simply, you don't understand it well enough."

"Out of complexity, find simplicity."

"Look deep into nature, and then you'll understand everything better."
-- Albert Einstein

I am a a Poet, Biologist, Lawyer, & Designer, in search of discovery and the creation of ways to elegantly improve upon the human experience, both in the long-term, and in the short-term. In doing so, I seek to integrate the values of individual freedom, and collective well-being, fully recognizing that without freedom for the individual, there can never be a well-being of the collective.

My design interests tend to be on the macro-scale, at a systems level, and sometimes at the level of minutiae. I am interested in solving and designing for global human challenges, such as solving for food, shelter, and water for every human being, in an ex-post-modern, world of technological abundance, or sequencing the genetic code of every living organism, to back-up and preserve the living library, and any human knowledge that relates to it, for timeless use, ecological simulations, and the possibility of reconstitution of genetic information. I also have a tendency to invent widgets and gadgets, which are mostly useful for solving the small challenges I experience throughout my daily life. Frequently I am drawn to design challenges at the interfaces, and across the margins, of the digital and physical world, perhaps inadvertently, or intentionally, moving humanity one step closer to the Singularity, and the digitization of all information.

I prefer to rename problems as challenges. A "problem" is like a lingering conundrum that is often difficult to define, or to see out of, particularly when someone is experiencing it. It also suggests a normative judgment on an experience, such that something appears to be 'wrong,' in the place of the space-time continuum, rather than simply a status of ordering that doesn't work for one or a series of desired outcomes. A "challenge," on the other hand, is simply an invitation to discover a new, different, or re-imagined way of achieving a desired result, process, altered status, or outcome.

As an ecosystem scientist and designer, I am cognizant of the impacts one altered state can have upon other states of being within a system. As such, I am particularly interested in how to design for, and at scale, such that the macrocosm is expressed in the microcosm, and vice versa, much like a repeating pattern found in fractal geometric patterns, that are evidenced throughout the natural world.

As states of being within non-static systems of life are inherently dynamic, I am interested also in the phenomena of emergent patterns of behaviour, which also tend to express fractal geometric patterns in groups of living organisms. These group behaviours emerge from the feedback of individuals upon other individuals, with an emergent, dynamic, group behaviour pattern that occurs.

As a UX designer, I'm interested in clearly identifying user challenges, and designing solutions that address and resolve these challenges. As a human centered designer, these challenges are human challenges, and as such, solutions require an understanding of the human experience, both broadly within the context of the entirety of the human experience, and also as it applies to a particular user with a particular challenge.


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